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Druid

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Last Updated: 11/08/08 (9138)

Notes on listed Abilities/Talents: Abilities and Talent description may not match WoWHead tooltips. All information listed here is based on the very latest updates to Blizzard's official talent calculators and patch notes, which are more up-to-date than the in-game builds from which WoWHead draws its data. We are not responsible for discrepancies in WoWHead's database.

New Trained Abilities

Ability Rank Level School Description
Ability_Druid_SkinTeeth.jpg Savage Roar Rank 01 75 Feral Finishing move that increases attack power by 40%. Lasts longer per combo point: 1 point : 14 seconds
(25 Energy, 100 yd range, Instant )
Ability_Druid_Nourish.jpg Nourish Rank 01 80 Restoration Heals a friendly target for 1883 to 2187. Heals for an additional 20% if you have a Rejuvenation, Regrowth, or Lifebloom effect active on the target.
(18% of Base Mana, 1.5 sec Cast, 40 yd Range)
Ability_Druid_LunarGuidance.jpg Revive Rank 01 12 Restoration Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.
(72% of Base Mana, 10 sec Cast, 30 yd Range)

New Talents

Talent Tier Tree Description
Spell_Arcane_Arcane03.png Genesis 01 (0 Pt Req) Balance Increases the damage and healing done by your periodic spells by 1/2/3/4/5%.
(5 Ranks)
Spell_Nature_NatureGuardian.png Nature's Splendor 03 (10 Pt Req) Balance Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm and Lifebloom spells by 2 sec.
(1 Rank)
Spell_Nature_InsectSwarm.jpg Improved Insect Swarm 05 (20 Pt Req) Balance Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 1/2/3%, and increases the critical strike chance of your Starfire spell by 1/2/3% on targets afflicted by your Moonfire spell.
(3 Ranks)
Ability_Druid_ImprovedMoonkinForm.jpg Improved Moonkin Form 07 (30 Pt Req) Balance Your Moonkin Aura also causes affected targets to gain 1/2/3% haste and you to gain 5/10/15% of your spirit as additional spell damage.
(3 Ranks)
Ability_Druid_OwlkinFrenzy.jpg Owlkin Frenzy 08 (35 Pt Req) Balance Attacks done to you while in Moonkin form have a 5/10/15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
(3 Ranks)
Ability_Druid_Typhoon.jpg Typhoon 09 (40 Pt Req) Balance Rank 5: You summon a violent Typhoon that does 1190 Nature damage when in contact with hostile targets, knocking them back 5 yards.
(1 Talent Rank/5 Trained Ranks) (Rank 5: 32% of Base Mana, Instant, 20 sec Cooldown, 30 yd Range)
Ability_Druid_Eclipse.jpg Eclipse 09 (40 Pt Req) Balance When you critically hit with Starfire, you have a 33/66/100% chance of increasing damage done by Wrath by 20%. When you critically hit with Wrath, you have a 20/40/60% chance of increasing your critical strike chance with Starfire by 30%. Effect lasts 15 sec and has a 30 sec cooldown.
(3 Ranks, 30 sec cooldown)
Ability_Druid_GaleWinds.jpg Gale Winds 09 (40 Pt Req) Balance Increases damage done by your Hurricane and Typhoon spells by 15/30%, and increases the range of your Cyclone spell by 2/4 yards.
(2 Ranks)
Ability_Druid_EarthandSky.jpg Earth and Moon 10 (45 Pt Req) Balance Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by 3/9/13% for 12 sec. Also increases your spell damage by 1/2/3%.
(3 Ranks)
Ability_Druid_Starfall.jpg Starfall 11 (50 Pt Req) Balance You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 111 to 129 Arcane damage, and an additional 20 Arcane damage to all nearby targets within 5 yards. Maximum 20 stars. Lasts 10 sec.
(655 Mana, 30 yd range, Instant, 3 min cooldown)
Ability_Warrior_BullRush.jpg Survival Instincts 03 (10 Pt Req) Feral When activated, this ability temporarily grants you 30% of your maximum health for 20 sec while in Bear Form, Cat Form, or Dire Bear Form. After the effect expires, the health is lost.
(1 Rank)
Ability_Druid_PrimalPrecision.jpg Primal Precision 04 (15 Pt Req) Feral Increases your expertise by 5/10, and you are refunded -40/-80% of the energy cost of a finishing move if it fails to land.
(2 Ranks)
Ability_Hunter_Pet_Bear.jpg Back Dash 05 (20 Pt Req) Feral Causes you to leap behind an enemy, dazing them for 3 sec. (Added effect to current Feral Charge).
(10 Energy, Instant Cast, 30 sec Cooldown, 25 yd Range)
Ability_BullRush.jpg Natural Reaction 06 (25 Pt Req) Feral Increases your dodge while in Bear Form or Dire Bear Form by 2/4/6%, and you regenerate 1/2/3 rage every time you dodge while in Bear Form or Dire Bear Form.
(3 Ranks)
Ability_Druid_KingoftheJungle.jpg King of the Jungle 08 (35 Pt Req) Feral While Enraged in Bear form or Dire Bear form, your damage is increased by 5/10/15%, and your Tiger's Fury ability also instantly restores 20/40/60 energy.
(3 Ranks)
Ability_Druid_ChallangingRoar.jpg Protector of the Pack 08 (35 Pt Req) Feral Increases your attack power in Bear Form and Dire Bear Form by 2/4/6%, and for each friendly player in your party when you enter Bear Form or Dire Bear Form, damage you take is reduced while in Bear Form and Dire Bear Form by 1/2/3%.
(3 Ranks)
Ability_Druid_InfectedWound.jpg Infected Wounds 09 (40 Pt Req) Feral Your Shred, Maul and Mangle attacks have a 33/66/100% chance to cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the target by 25% and its attack speed by 3/7/10%. Stacks up to 3 times. Lasts 12 sec.
(3 Ranks)
Ability_Druid_Mangle2.jpg Improved Mangle 09 (40 Pt Req) Feral Reduces the cooldown of your Mangle (Bear) ability by 7% and reduces the energy cost of your Mangle (Cat) ability by 2/4/6.
(3 Ranks)
Ability_Druid_PrimalAgression.jpg Rend and Tear 10 (45 Pt Req) Feral Increases damage done by your Maul and Shred attacks on bleeding targets by 4/8/12/16/20%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 10/20/30/40/50%.
(5 Ranks)
Ability_Druid_Berserk.jpg Berserk 11 (50 Pt Req) Feral When activated, this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while Berserk is active. Clears the effect of Fear and makes you immune to Fear for the duration.
(1 Rank, 3 min cooldown)
Ability_Druid_MasterShapeshifter.jpg Master Shapeshifter 03 (10 Pt Req) Restoration Grants an effect which lasts while the Druid is within the respective shapeshift form.
  • Bear form - Increases physical damage by 2/4%.
  • Cat form - Increases critical strike chance by 2/4%.
  • Moonkin form - Increases spell damage by 2/4%.
  • Tree form - Increases healing by 2/4%.
    (2 Ranks)
Spell_Nature_ElementalShields.jpg Living Seed 08 (35 Pt Req) Restoration When you critically heal your target with Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 33/66/00% chance to plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 sec.
(3 Ranks)
Ability_Druid_Replenish.jpg Replenish 09 (40 Pt Req) Restoration Your Rejuvenation spell has a 5/10/15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick.
(3 Ranks)
Ability_Druid_ImprovedTreeForm.jpg Improved Tree of Life 09 (40 Pt Req) Restoration Increases your Armor contribution from items while in Tree of Life Form by 33/66/100%, and increases your healing spell power by 5/10/15% of your spirit while in Tree of Life Form.
(3 Ranks)
Ability_Druid_GiftoftheEarthmother.jpg Gift of the Earthmother 10 (45 Pt Req) Restoration Reduces the base global cooldown of your Rejuvenation, Lifebloom and Wild Growth spells by 4/8/12/16/20%.
(5 Ranks)
Ability_Druid_Flourish.jpg Wild Growth 11 (50 Pt Req) Restoration Rank 4: Heals up to 5 friendly party or raid members within 15 yards of the target for 1442 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
(1 Talent Rank/4 Trained Ranks) (Rank 4: 23% of Base Mana, Instant, 40 yd Range)

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