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Warrior

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Last Updated: 10/27/08 (9138)

Notes on listed Abilities/Talents: Abilities and Talent description may not match WoWHead tooltips. All information listed here is based on the very latest updates to Blizzard's official talent calculators and patch notes, which are more up-to-date than the in-game builds from which WoWHead draws its data. We are not responsible for discrepancies in WoWHead's database.

New Trained Abilities

Ability Rank Level School Description
Ability_Warrior_BloodBath.jpg Bloodbath (Retired ability) Rank 01 60 Arms Wound up to 5 enemy targets within 8 yards, causing 244 to 256 damage and causing them to Bleed for 250 damage over 15 seconds. If the target becomes Enraged, the Bloodbath bleed effect causes four times the normal damage.
(15 Rage, Instant, 5 yd Range)
INV_Axe_66.png Heroic Throw Rank 01 80 Arms Throws your weapon at the enemy causing [1 + AP * 0.50] damage (based on attack power). This ability causes high threat.
(Instant, 0.5 sec cast, 20 sec cooldown, 30 yd range)
Ability_Warrior_FocusedRage.jpg Enraged Regeneration Rank 01 75 Fury You regenerate 30% of your total health over 10 sec. This ability requires an Enrage effect, consumes all Enrage effects and prevents any from affecting you for the full duration.
(15 rage, 3 min cooldown)
Ability_Warrior_ShieldBreak.jpg Shield Break (Retired ability) Rank 01 75 Protection Break down the enemy's defenses, disarming any shield they have equipped or reducing the chance the enemy will block by 3% for 10 sec.
(15 Rage, Instant, 1 min Cooldown, 5 yd Range)

New Talents

Talent Tier Tree Description
Ability_Rogue_HungerforBlood.jpg Taste for Blood 04 (15 Pt Req) Arms Whenever your Rend ability causes damage, you have a 10/20/30% chance of allowing the use of your Overpower ability for 5 secs. 1 charge.
(3 Ranks)
Ability_Warrior_BloodNova.jpg Trauma 06 (25 Pt Req) Arms Your melee critical strikes increase the effectiveness of Bleed effects on the target by 15/30% for 15 seconds.
(2 Ranks)
Ability_Warrior_OffensiveStance.jpg Strength of Arms 07 (30 Pt Req) Arms Increases your total Strength and Stamina by 2/4% and your Expertise by 2/4.
(2 Ranks)
Ability_Warrior_UnrelentingAssault.jpg Unrelenting Assault 07 (30 Pt Req) Arms Reduces the cooldown of your Overpower and Revenge abilities by 2/4 seconds.
(2 Ranks)
Ability_Warrior_ImprovedDisciplines.jpg Sudden Death 09 (40 Pt Req) Arms Your melee hits have a 3/6/9% chance of allowing the use of Execute regardless of the target's health state. In addition, you keep 3/7/10 rage after using Execute.
(3 Ranks)
Ability_Warrior_Trauma.jpg Wrecking Crew 10 (45 Pt Req) Arms Your melee critical hits Enrage you, increasing all damage caused by 2/4/6/8/10% for 12 sec.
(5 Ranks)
Ability_Warrior_Bladestorm.jpg Bladestorm 11 (50 Pt Req) Arms Instantly Whirlwind all nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec seconds. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.
(1 Rank)
INV_Shoulder_22.png Armored to the Teeth 01 (00 Pt Req) Fury Increases your attack power by 1/2/3 for every 180 armor value you have.
(3 Ranks)
Spell_Shadow_DeathPact.jpg Death Wish 05 (20 Pt Req) Fury When activated, increases your physical damage by 20% but increases all damage taken by 5%. Lasts 30 seconds. (Replaces Sweeping Strikes).
(1 Rank)
Ability_Warrior_FuriousResolve.jpg Furious Attacks 08 (35 Pt Req) Fury Your normal melee attacks have a chance to reduce all healing done to the target by 25% for 8 sec. This can stack up to 2 times. (Rank 2 is more effective than Rank 1.)
(2 Ranks)
Ability_Warrior_EndlessRage.jpg Intensify Rage 08 (35 Pt Req) Fury Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Death Wish abilities by 11/22/33%.
(3 Ranks)
Ability_Warrior_Bloodsurge.jpg Bloodsurge 09 (40 Pt Req) Fury Your Bloodthirst critical hits have a 33/66/100% chance of reducing the swing time of your next Slam by 100% for 5 seconds.
(3 Ranks)
Ability_HeroicLeap.png Heroic Fury 09 (40 Pt Req) Fury Removes any Immobilization effects and refreshes the cooldown of your Intercept ability.
(1 Rank) (Instant, 45 sec Cooldown
Ability_Warrior_IntensifyRage.jpg Unending Fury 10 (45 Pt Req) Fury Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 2/4/6/8/10%.
(5 Ranks)
Ability_Warrior_TitansGrip.jpg Titan's Grip 11 (50 Pt Req) Fury Allows you to equip two-handed axes, maces and swords in one hand. Also reduces your chance to hit with damage-dealing abilities that require a weapon by 5%.
(1 Rank)
Ability_Warrior_Incite.jpg Incite 02 (5 Pt Req) Protection Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 5%/10%/15%.
(3 Ranks)
Ability_Warrior_ShieldReflection.jpg Improved Spell Reflection 04 (15 Pt Req) Protection Reduces the chance you'll be hit by spells by 2/4% and when the ability is used it will reflect the first spell cast against the 2/4 closest party members. No longer reduces the cooldown of Spell Reflection.
(2 Ranks)
Ability_Warrior_Safeguard.jpg Safeguard 07 (30 Pt Req) Protection Reduces damage taken by the target of your Intervene ability by 15/30% for 6 sec.
(2 Ranks)
Ability_Warrior_Vigilance.jpg Vigilance 07 (30 Pt Req) Protection Focus your protective gaze on a group or raid target, reducing their damage taken by 3% and transfers 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time. (Replaces Shield Slam).
(1 Rank) (Instant, 30 yd Range
Ability_Warrior_Warbringer.png Warbringer 09 (40 Pt Req) Protection Your Charge ability is now usable while in combat and in any stance. In addition, your Charge, Intercept and Intervene abilities will remove all movement impairing effects.
(1 Rank)
Ability_Warrior_CriticalBlock.jpg Critical Block 09 (40 Pt Req) Protection Your successful blocks have a 10/20/30% chance to block double the normal amount and increases your chance to critically hit with your Shield Slam ability by an additional 5/10/15%.
(3 Ranks)
Ability_Warrior_SwordandBoard.jpg Sword and Board 10 (45 Pt Req) Protection Increases the critical strike chance of your Devastate ability by 5/10/15% and when your Devastate or Revenge ability deals damage it has a 10/20/30% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.
(3 Ranks)
INV_Shield_31.png Damage Shield 10 (45 Pt Req) Protection Whenever you take damage from or block a melee attack you cause damage equal to 10/20% of your block value.
(2 Ranks)
Ability_Warrior_Shockwave.jpg Shockwave 11 (50 Pt Req) Protection Sends a wave of force in front of the warrior, causing [0.75*AP] damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 seconds.
(1 Rank)

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